| DSONPSP Ideas | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: DSONPSP Ideas Fri Dec 03, 2010 5:04 am | |
| Feel Free to post some ideas for DSONPSP, we might take it in and Do what you say  | |
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kacperski1
Posts : 1 Points : 1 Join date : 2011-01-22 Location : Poland
 | Subject: Some ideas and question Sat Jan 22, 2011 12:09 pm | |
| I have some ideas for uo DSONPSP:  -Always set PSP clock to 333/166 -Use second PSP cpu to speed-up (i know PSP's got 2 cpu but correct me if i'm wrong) -Use full ram on PSP 2k/3k/go (64 MB) -Screen mode setting: >>normal - [screen1][screen2] >>flipped - [screen2][screen1] >>rotated - screen up and down >>cutted - [scree[screen2] (first screen is cutted and there can be something like "press note to switch front/back") -Sound settings (select quality [none, fast, med, best] -Press home to open menu And i have questions - Is "uo DSonPSP" still alive? and when will be 0.2 released? P.S. - Sorry for my bad English  | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Sun Jan 23, 2011 11:38 am | |
| hmm thank you for you're ideas  | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun May 22, 2011 12:35 pm | |
| i have a idea too  i dont know if this has been added on 0.2 or not, but i think if you can add an option to restart the emulator when you are in-game, or too, exit the game at any moment to the menu to select another game. and when you are in-game, you can change the options of the emulator, like swap the screens, or turn the audio on or off. sorry if those are added after 0.1, but those are ideas only. when i have more ideas i will post them here. thanks for the emulator dude, is totally awesome  greetings, yitanfinalfantasy9. | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Fri May 27, 2011 11:29 am | |
| Hmmm Nice idea, ill take that into acount  | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun May 29, 2011 7:21 am | |
| hello, i have another idea: if you can save the options of each game (before you can boot the game, and when you are in-game), like one game have the english language and screen swap, and another game contains other configurations. greetings and thanks for the emulator dude, im very happy with it.  EDIT (Sun Jun 05, 2011): hello, i have two more ideas: 1) if you can order the games alphabetically in the menu, for example: i have five games: - yoshi island - castlevania dawn of sorrow - mario kart ds - super mario 64 ds - castlevania portrait of ruin so that the emulator whenever i put games, the emulator can just order them, like this: - castlevania dawn of sorrow - castlevania portrait of ruin - mario kart ds - super mario 64 ds - yoshi island 2) can you add a translation patch to the emulator, for example to select another language like spanish, french, german, etc, in the menu. thanks and keep up the hard work kaz  | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Jun 19, 2011 10:57 am | |
| hello kaz, sorry for double posting, but i have two ideas: 1) can you separate the .sav saves to the .nds roms, for example: i have nds roms and saves together, and put the saves in another folder called "ndssaves" in caps like this: "NDSSAVES" like the folder "NDSROM" having two folders for each format ".nds and .sav" respectively. 2) i see that the emulator daedalusx64 has "savestates" to bypass the games that doesnt work, and i have this idea (sorry if this sounds stupid) but you play a game in a pc emulator (no$gba for example), and pass the introduction of many games like castlevania dawn of sorrow, i put in my compat list that the game repeats the introduction again and again, and it doesnt pass to the menu... well, when you are in-game, you create a savestate and load it in the psp. well that was my idea (sorry for the looooong post LOL) when i have more ideas i will post them here. greetings dude, and i hope you release 0.2 or 0.3 soon, i cant wait for it  | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Mon Jun 20, 2011 3:10 am | |
| To tell you one thing, dsonpsp already uses 333mhz, I'll post a rom comparability list when I'm on my computer ATM on my iPhone. Also I have been working on cheats mostly for dsonpsp ar codes. Also check out my YouTube channel - [You must be registered and logged in to see this link.] I haven't been working on sound, it's not needed yet but I'll try to make it a bit more accurate  | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Jul 03, 2011 8:38 am | |
| Hello Kaz, i have another idea, if you can put an option to erase games in the emulator menu, to erase games in the psp (is very umconfortable sometimes having to erase games putting the usb in the pc and blah blah xdxd.) and i see a "bug" in the emulator, when you have a lot of games, like 20 or something xd, when you press the button to show the controls, the emulator shows me the controls like this (sorry for the long post, but i try to explain this good):
EDIT XD: Circle Button (Theres a bug in this.) DSONPSP by Kaz Press Square for boot the game, select for controls, (i dont know the position of the things now.)
I have 20 games in the emulator but when i press select for the controls it shows like this:
Square: blah blah xd Cross. Triangle. Select. Start.
But the Cross Control Button displays in the top of the emulator like this. (I mark the bug in red.)
Well the bug is the control button that display in the top when you have a lot of games putted in the emulator.
Last edited by yitanfinalfantasy9 on Sun Jul 10, 2011 11:49 am; edited 1 time in total | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Mon Jul 04, 2011 7:21 am | |
| Cross is not to launch the Game Circle is  Anyways i dont know i dont have Revision 0.1 anymore i have 0.2 and it should be fixed in the next release. So Stay tuned | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Jul 10, 2011 12:08 pm | |
| - KaZ wrote:
- Cross is not to launch the Game Circle is
 Anyways i dont know i dont have Revision 0.1 anymore i have 0.2 and it should be fixed in the next release. So Stay tuned i know that, but i didnt know the correct order of the buttons until now hahaha xd. i will post the Europe versions of each game we posted in the compat list soon  ehmm... i have a little question... how can i do spoilers? the post of the compat list is being done too large, and that is the reason i want to know how to do spoilers, for separate the 0.1 and the 0.2 versions in two spoilers when you release the 0.2 version. and sorry for being curious, what are the speed comparison fps for the games between 0.1 and 0.2, like example, yoshi island has 11-13 fps in-game and i want to know what will be the fps speed in 0.2 sorry for the long post, and sorry if this arent posted in the correct subforum. i post in the dsonpsp forum a thread called: DSONPSP Developers needed to resume project (From Wololo.net Forum) [You must be registered and logged in to see this link.]you should take a look and tell me what you think about that. sorry for this inhuman post LOL!, and greetings dude, i hope you respond to all of this post haha xd | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Sat Jul 16, 2011 12:09 pm | |
| there isnt any speed difference with 0.1 and 0.2 i was just adding stuff and fixing bugs. i added a alpha cheat loadin function and some other options. but i'll try improve the speed a lil  | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Aug 07, 2011 8:10 am | |
| - KaZ wrote:
- there isnt any speed difference with 0.1 and 0.2 i was just adding stuff and fixing bugs.
i added a alpha cheat loadin function and some other options.
but i'll try improve the speed a lil  Hello KaZ, i have another idea to improve the speed of the DSONPSP emulator. i think if you can speed the emulator on psp, by taking a look to the emulator No$gba on the pc. if you can "port" options from the emulator on pc to the emulator on the psp, to speed it up. or taking options from the emulator on the pc to porting to the ds emulator on psp like speeding it up, stability options, minor crashes, bugs and etc. its just an idea, i hope you can understand me, and sorry if this idea is consider piracy. i hope this might help you with the emulator. thanks and greetings kaz. | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Mon Aug 08, 2011 5:39 am | |
| No$gba is closed source. but ill try  imm tryna update dsonpsp core to the desmume core atm. Cheats are improved. and btw nice picture | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Aug 14, 2011 10:07 am | |
| - KaZ wrote:
- No$gba is closed source.
but ill try  imm tryna update dsonpsp core to the desmume core atm. Cheats are improved. and btw nice picture hi kaz, how are you going with the updating of the desmume core? are you made any progress with the source code of nosgba emulator? i have a little idea: if you can try to look the source codes of other emulators like Desmume, iDeaS, WinDS PRO, and etc. btw i made a tutorial on how to make a custom eboot on the c tutorials/programming subforum, take a look if you can and move it if my tutorial doesnt go in the correct subforum. and i want to make a little question... are you work on the dsonpsp 0.3 version? sorry for being impatient kaz, i will update my compat list when i have all the e versions tested. sorry for the long post and greetings  | |
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sonicPSP123
Posts : 1 Points : 1 Join date : 2011-02-25
 | Subject: MY Ideas Mon Aug 15, 2011 4:21 pm | |
| i think there should be more options, like... -control over cpu usage -button config -faster scrolling cursor (its like 6 pixels per sec as it is...) -saving cfg files of pre-game options to make time go a little faster (like having a ROMS, SAVES and CONFIGS folders) so those were my options ideas. i dont steal roms, i, legally, only download what i have in real life. so i'd like you to see the issues in these games and fix'em. (plz) my games that i'd want to work... -Super Scribblenauts (doesnt load properly) -Sonic Rush Adventure (crashes after intro) -Kirby Superstar Ultra (havent tested it, sry... but if you could that'd rock! -Pokemon SoulSilver (black (gameplay) and white (3d cutscenes)screens) -Pokemon White (if it's too hard to fix that's ok.) and those are my fix requests. btw, i love your fullscreen idea! | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Fri Aug 19, 2011 3:40 am | |
| Umm ill do my best ; Btw the All of the Kirby Games should be working... test it | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Sep 11, 2011 8:43 am | |
| Hi KaZ, how are you? i hope you are fine. how are you going with the emulator? i hope you done some progress on them  btw, i have a little idea: if you can add an option like this: when the battery is near to his "finish" and the psp shuts off, i think if you can add an option to detect when the psp is near to shuts off. man.. i dont know how to explain the things good, but ill try to explain this as good as possible: im playing the emulator, and when i have 10% or less on the battery, its shows me an "alert" or something tells me the battery is close to his "finish". sorry for the big post, i hope you understand me, and... can you tell me how are the progress of the emulator? thanks a lot for this. greetings kaz  | |
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KaZ Admin

Posts : 131 Points : 204 Join date : 2010-09-20 Location : In The Sky
 | Subject: Re: DSONPSP Ideas Tue Sep 13, 2011 12:01 pm | |
| umm i can add that im sure. btw i told u add me on msn [You must be registered and logged in to see this link.]because i aint on the forum much and on msn i can tell u the updates everyday.. | |
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yitanfinalfantasy9

Posts : 20 Points : 32 Join date : 2011-05-22
 | Subject: Re: DSONPSP Ideas Sun Oct 02, 2011 8:29 am | |
| hi kaz, i added you to the msn the last week, i hope you and i can talk someday, i reply you on msn, i hope you get my messages  keep up the hard work greetings your loyal member: yitanfinalfantasy9 XD LOL | |
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kasaur*
Posts : 1 Points : 1 Join date : 2012-01-05
 | Subject: Hi Kaz :D Fri Jan 06, 2012 12:10 am | |
| Hi Kaz any Pokemon games on dsonpsp working now ? just asking i really want to play pokemon that BaD :"< BTW Nice Work on your dsonpsp  Keep up the Good Work  Waiting .... | |
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